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AI Insights · Timothy · July 2025

Top 5 Paid Android Games in the Netherlands, Q2 2025

Explore the performance trends of the top 5 paid Android games in the Netherlands during Q2 2025, including revenue and active user highlights.

Top 5 Paid Android Games in the Netherlands, Q2 2025

In the second quarter of 2025, the top paid games on the Android platform in the Netherlands showcased a variety of performance trends. According to Sensor Tower data, these games demonstrated diverse patterns in downloads, revenue, and active users.

Minecraft: Dream it, Build it! saw a peak in weekly revenue at approximately $11K in late April, with a gradual decline to around $7K by the end of June. Weekly downloads remained relatively stable, averaging around 130. The number of weekly active users started at 23.8K, peaking at 27.4K in April before tapering off to 17.5K by quarter's end.

Balatro experienced its highest weekly revenue of about $1.8K in mid-May. Downloads fluctuated slightly, with the highest at 105 in late March, declining to 71 by the end of June. Active users remained consistent, starting at 1.2K and ending at 1.1K.

Bloons TD 6 displayed a steady revenue increase, culminating in $1.2K at the end of June. Weekly downloads were stable, averaging around 35, while weekly active users saw minor variations, closing at approximately 1K.

Slay the Spire maintained a steady revenue stream, peaking slightly at $540 in early June. Downloads were consistent, ranging from 22 to 38, while active users demonstrated a slight decrease from 793 to 736 over the quarter.

RollerCoaster Tycoon® Classic had a varied revenue trend, reaching $473 in late March and ending at $237. Downloads fluctuated between 24 and 46, with active users showing a slight increase, concluding at 90.

For more detailed insights and analysis, visit Sensor Tower's comprehensive reports on app performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025